![]() ![]() Use this command to speed up connection times and reduce memory usage, if you aren't using any in-built assets in your map. Tells the server to not load the shared environment. This is for STEAM WORKSHOP mods ONLY, not oxide mods.as there is a couple of instances of this, too, corrupting save states. Adding workshop mods mid-wipe is somewhat less risky, however always make sure you have a recent backup of your save state before trying. ![]() To remove a workshop mod, simple delete the loadmod entry from your autoexec when you wipe your server. You should never remove a workshop mod unless you are prepared to wipe, as doing so mid-save often results in broken save states.You can specify multiple mods by separating ids with whitespace. ANY commands not in the autoexec will be deleted upon server restart. ![]() If you are on the client, and are an administrator, you can execute these commands on the server by prepending `rcon` in your console, or put them in your autoexec.cfg. Some can only be executed before loading a savegame. These commands can only be executed on the server. ![]() These are commands that all clients, regardless of permissions, can execute.Ĭonnect to a server at a specified IP, with the default port (12871)Ĭonnect to a server at a specified IP, with the specified port ![]()
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